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SFML C++ Movement Prototype
This is a very small project to show my skills in SFML/C++. The idea behind this piece is to show a basic understanding of movement and ai rather than a full game. The movement is controlled by WASD. The ai follows the player taking sharper corners while being slower, it's surprising how difficult it can get! You play as the yellow circle trying to collect the white circles while the red circle chases you. With some sprites, start and end screen and a score counter, this tech demo could become a small fun game.
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