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Unreal Engine Tech Demo
This short level shows off some key skills I have in Unreal Engine. These features include:
>Having a door only be breakable from having completed a task. Once the task is complete, a user input will destroy the door.
>Lights that shine off spheres to simulate them colouring as the player walks past.
>Moving platforms which go from one point to another in a loop.
>Platforms that disappear, change texture once stepped on and then reappear after a set amount of time.
>SFX to show death and victory.
>Having a set spawn for the player after victory and death.
>I also made the space ship shown in the game using 3DS Max.
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